Player
derived from the class Atomic
(Atomic.h
); we create a ping-pong game as an instance of
the class Coupled
(Coupled.h
); we will simulate the
ping-pong game using a scalable simulation engine:
SRTEngine
(SRTEngine.h
); and the time advance of the
state Send
is a random variable of the uniform pdf
(RNG.h
).